A commercial before a video, a bonus for watching an ad in the middle of a game or an interruption while streaming: advertising is part of everyday life for children and young people today. It is omnipresent and often integrated in such a way that it is barely noticeable.
Advertising on the Internet has been around for a long time. What has changed significantly is how it is integrated today. It no longer just appears alongside content, but directly within it. Children encounter advertising on different platforms at the same time, for example when watching videos, in apps, in games or on streaming services. Many services are free or cheaper because they are financed by advertising. Others offer paid, ad-free versions.
Important: This is about advertising that is displayed directly by platforms, apps or games themselves, not about advertising by influencers where people present products.
Videos on the Internet without advertising have become rare. Commercials run before and during videos, often several in a row or without a skip function. On platforms such as YouTube, these ads can appear several times in succession. There are also overlays in the image and references to paid, ad-free subscriptions.
It is often not clear to children where the actual content begins and where advertising ends. Advertising is often designed in a similar way to videos themselves, fast, colorful and entertaining. Many ads are personalized. They are based on what content has been viewed so far or what users are interested in. The basis for this includes cookies and user profiles that evaluate behavior.
Although special rules apply to content aimed at children, advertising is still displayed. Specially adapted content can therefore be useful for younger children.
Streaming services are also increasingly relying on advertising and, in addition to traditional subscriptions without advertising, are increasingly offering cheaper models with commercial breaks. These appear before or during a movie or series and are reminiscent of television. Here too, advertising can be personalized and based on previous usage data.
Advertising is particularly present in games and free apps. Here, it is often directly linked to usage: Anyone who watches an advertising video receives rewards such as coins, additional lives or new functions. This changes perception. Advertising is not only viewed, but actively used to progress in the game.
In addition, banners, pop-ups or notices about purchases appear within the app. These are often directly linked to the course of the game and can lead to quick spending. Children also encounter advertising in the browser, i.e. on websites, for example in the form of banners, pop-ups or videos that start automatically. These can appear while surfing and are not always easy to close or skip.
Ads also regularly appear in feeds and story areas on platforms such as Instagram and TikTok. They often resemble normal posts, but come from accounts that you do not follow. They are often labeled with terms such as “Sponsored”, for example in the feed or between short videos. These notices are easy to miss, especially for children.
In addition, trends, hashtags and challenges are specifically used by companies to generate attention for products.
Children first have to learn to understand and categorize advertising. Digital advertising makes this even more difficult because it is adapted to media in terms of appearance and content, is very short and entertaining and is integrated directly into games, videos or feeds. There is often no clear distinction between content and advertising. Younger children in particular are therefore often unaware of advertising.
Advertising content is constantly present and often not clearly labeled. Content is interrupted or mixed with commercial elements. Reward systems can lead to children making targeted use of advertising without questioning its purpose. At the same time, direct links quickly lead to purchases within apps or games.
Then there is the use of data: many advertisements are based on information collected about the behavior of users. Not all content is age-appropriate, even if there are corresponding guidelines.
Accompany your child, especially during their first steps in digital media. Explain in concrete terms what advertising is, why it is displayed and how it can be recognized. Use examples from your child’s everyday life, for example when playing games or watching videos.
Talk about the fact that many offers have to earn money, either through advertising or subscriptions.
Check settings together and restrict personalized advertising (if possible), deactivate or protect in-app purchases and use age-appropriate profiles or offers. In most services, advertising cannot be switched off completely, often only individual preferences can be adjusted.
Technical measures can provide support, but are no substitute for guidance.