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Parent check-in “My child wants to play Minecraft. Is he still too young for it at 6?”

You may be familiar with this situation: your child has been playing Minecraft with friends and is suddenly talking about it all the time or asking for the game for their birthday. At the same time, you’re wondering whether it’s too early at the age of 6. This uncertainty is understandable. For many children, Minecraft is their first introduction to the world of digital games – but for parents, many questions arise at first.

Minecraft can be a good fit for 6-year-olds

Minecraft has a USK age rating from 6 years and is recommended by the NRW Game Guide from 6 years. It is a creative game in which children can build, try things out and implement their own ideas. It’s a great way for children to get to grips with digital worlds in a playful way. At the age of 6, it can be a good fit – the decisive factor here is your child’s individual level of development.

Important: Minecraft is not just Minecraft

Minecraft has various spin-offs. These are games that are based on the Minecraft world but have a different gameplay. While the classic Minecraft as a sandbox game in a free game world is also suitable for children, Minecraft Dungeons (USK 12) and Minecraft Legends (USK 12) are aimed at teenagers with more action and strategy.

Minecraft itself offers various game modes with different focuses. One example: in survival mode, monsters appear in the dark to attack players and conquer their buildings. This can be exciting, but can also be scary for younger children. The creative mode is therefore recommended for beginners. There are unlimited building materials available and the focus is entirely on designing your own game world.

Setting the childproof lock

Appropriate technical protection settings are important for a safe gaming experience. Use the Minecraft settings options and adapt the game to your child’s needs and abilities. Depending on the mode, choose a difficulty level that your child can cope with and where no monsters appear in the game world. You can also activate parental controls via Microsoft Family. Functions such as in-game purchases and chats can be deactivated. You can find step-by-step instructions for Minecraft parental controls on the website medien-kindersicher.de.

Make well-informed decisions

Minecraft is available for mobile devices, PC and console. Some children get on well with a controller, others find it easier with a tablet. Think about which version is best for your child.

If you want to get to know Minecraft first, you don’t have to buy it straight away. Try the game out together with friends, talk to other parents or ask your local library about testing and borrowing options. A Let’s Play can also give you a first impression of how Minecraft works and what fascinates children about it.

Accompany your child and agree on rules

Minecraft has many functions, settings and menus that younger children do not immediately understand. Accompany your child as they take their first steps and enjoy the fun together. This will allow you to observe how your child copes with the game and where you can provide support. Agree clear rules for gaming together and set fixed play times. This will give your child guidance and help them to use media consciously. You can find more tips on the topic of games in the family in our overview article.

Can’t find an answer to your question? Ask your personal questions about your child’s media use directly and conveniently using the messenger service via WhatsApp or Threema. You can find more information here.

Virtual parents’ evening on 05.05.2026 from 5 to 6 pm (held in German)

My first smartphone – how to get your child off to a safe and relaxed start

Your child will soon be holding their first smartphone in their hands – and with it many new opportunities, but also challenges. In the virtual parents’ evening, you will receive everyday tips on safe settings, protecting personal data and child-friendly apps. We will provide tips on media education and show you how you can empower your child to deal competently with contact risks, cost traps and the like. Find out how to help your child use digital media responsibly – for safe and positive smartphone use right from the start!

Take the opportunity to be there live and ask your questions to our experts – we will be on hand to exchange ideas and provide valuable inspiration for everyday family life!

Information and registration

Date: 05.05.2026 | Time: 5 to 6 pm

Procedure: (Media educational) input (approx. 30/40 minutes) and subsequent open exchange

Speakers: Sophia Mellitzer (JFF) and Martin Fischer (DKHW)

Moderation: FSM e.V.

Platform: The virtual parents’ evening is realized via the “Zoom” tool.

Privacy Notice: Zoom is a service of Zoom Video Communications Inc. which is based in the USA. We use Zoom via the German operator WTG. The WTG server is located in Europe. Furthermore, within the Zoom service we have chosen the configurations with the highest data and security protection.

Please also take note of our privacy policy.

Registration:

    * = mandatory
    The data collected is used exclusively for processing your request and will not be disclosed to third parties. The data will be deleted after completion of the webinar. By sending the message, you consent to the data processing in this regard.
    Please also take note of our privacy policy.

    I hereby register for the virtual parents' evening organised by Elternguide.online on 5 February 2026 at 5 p.m.

    Audio play fun with the Toniebox

    The Toniebox can be found in many children’s rooms and makes it possible to play radio plays and music independently. The Toniebox 2 adds new functions: Content becomes more interactive and invites children to join in.

    In brief

    • Radio play box for children with very simple operation
    • from 3 years
    • Large selection of characters with stories, music and knowledge
    • Toniebox 2 with additional interactive content (e.g. Tonieplay)
    • Comparatively high costs (starter set from approx. €109.99, figures extra)

    What is behind the offer?

    The Toniebox is an audio system that has been specially developed for children. Content is not selected via a menu, but controlled by figures. When a Tonie is placed on the box, a story, music or radio play starts automatically. The Toniebox is one of the audio boxes for children.

    There are Tonies with ready-made content, such as figures or audio books, as well as creative Tonies that can be played with your own recordings. These are uploaded and saved via the Toniecloud. The box is deliberately easy to use: you can fast-forward or rewind by tilting it, tap it to skip between chapters and adjust the volume using the ‘ears’.

    The Toniebox 2 adds additional functions. Content becomes more interactive via “Tonieplay”. Children not only listen, but are encouraged to join in, for example through small tasks, speaking along or movement.

    Once set up via WLAN, the Toniebox can also be used without an Internet connection.

    What excites children about it?

    The Toniebox is designed so that even younger children can operate it themselves. No prior reading skills or technical knowledge are required. This helps children to use the Toniebox independently.

    The figures play an important role: children recognize familiar characters, collect Tonies and build up an emotional bond. There are stories, songs and knowledge content for different age groups.

    With functions such as Tonieplay, children are also involved. They are not just listeners, but part of the story. Creative Tonies offer the opportunity to create your own content. For example, children can listen to stories from familiar people or record something themselves.

    What can be problematic?

    The Toniebox is a comparatively secure service without open Internet communication. There are therefore no classic online risks such as contact with strangers.

    However, points can still be relevant in everyday life:

    What does the provider think?

    The provider describes the Toniebox as robust and child-friendly. The operation has been specially developed for children. According to the provider, the Toniecloud is subject to data protection standards in accordance with European law. Own content and accounts can be deleted. Functions such as Tonieplay add interactive content to the range.

    What parents should pay attention

    The Toniebox is a good introduction to media use as it does not require a screen. It is particularly useful to accompany your child at the beginning. Pay attention to suitable content and listen in occasionally.

    Provide guidance on when and for how long the Toniebox is used in everyday life and pay attention to how your child uses it.

    Use creative Tonies together. Your own recordings, such as stories or songs, make the Toniebox more personal. Listening together can encourage interaction, especially with younger children.

    Keep an eye on the costs. In addition to the box, you will have to pay for other figures. A tip: clay figures can often be borrowed from libraries.

    Free play and creativity with the apps from Toca Boca

    The colorful game app Toca Boca World is particularly popular with many younger children. They can design their own characters and use them to invent exciting and creative stories in Toca Boca World. The app invites them to decorate houses according to their own ideas, eat cake in the café, work in the hospital or post office and much more. There are no limits to the imagination.

    In a nutshell:

    • Game app for Android and iOS
    • Age rating: USK from 0 years(Google Play Store) // Notes on use: In-game purchases
    • Educational recommendation: from pre-school age
    • Free of charge with in-app purchases
    • largely ad-free and usable offline

    What can it do?

    Toca Boca World is all about creativity and free play. Imaginative locations such as cities, villages and beaches invite you to explore and play. There are no levels or time limits that have to be met.

    After downloading the app, players can move freely in the world and design it according to their own ideas. They choose characters that they can customize according to their appearance and characteristics. They furnish and decorate houses and rooms according to their taste. Day or night, sun or rain, what music comes on the radio – everything can be customized.

    Players can complete tasks at some locations, but there are usually no fixed instructions. Additional avatars, locations, activities and pets can be added via in-app purchases. A video recording function makes it possible to play out your own stories with the characters and record them using images and sound.

    What fascinates children about it?

    Children really enjoy creating their own worlds and inventing creative stories. It is particularly exciting for them to design the play figures entirely according to their own ideas. Not only can they choose from different hair and skin colors, they can also create characters in wheelchairs, with glasses or prostheses.

    The different game environments and the opportunity to slip into different roles motivate children to keep playing and experience new adventures. There is almost no text in the colorful worlds, which makes the game playable even for children without reading skills.

    What can be problematic about the offer?

    The privacy policy of the Toca Boca app states that no third-party advertising is included. The app is free to download, but offers in-app purchases. Children can use these to unlock new characters, stations or gifts if a payment option is stored on the device.

    The app stores user data such as gaming behavior and device information and evaluates it for marketing purposes. Third-party services are also used, for example Google. Parents’ data is collected when they make a purchase in the Toca Boca store, activate notifications or subscribe to the newsletter. Data deletion can be requested by sending an email to privacy@tocaboca.com.

    The video recording function allows children to record images and sound of the game and save them on the device. If access to the microphone is permitted, the app will also use it. Access can be denied again in the app permissions of the end device.

    What does the provider think?

    Toca Boca is a Swedish game developer and is therefore bound by EU data protection laws. The provider advertises that children are involved in the development of the app. The app does not contain any content that is unsuitable for children. The game developers are thus responding to the demands of various children’s rights organizations to take children and their rights into account when developing products for children.

    Toca Boca claims to want to live up to the PRIVO seal. This seal is awarded by an independent organization that is committed to protecting children’s data online. On the Toca Boca website, the provider provides a privacy policy for children in understandable language.

    What should parents pay attention to?

    When using the Toca Boca World app, it makes sense to clarify a few rules and settings in order to make the game safe and meaningful for your child:

    Accompanying the first steps of use: The app is particularly aimed at younger children. Accompany your child during the first steps of use. This will help you familiarize yourself with the functions and observe how your child reacts to the game app.

    Set media rules and play times: Create rules for digital games together and include the use of the app in the family’s media rules. The app has no time limits and can be played indefinitely. Decide together how much time your child is allowed to spend with the app.

    Deactivate functions in the settings: Functions such as the store and video recording can be deactivated in the app settings. This requires the entry of an (adult) date of birth.

    Deactivate in-app purchases: Discuss the in-app purchases function with your child in advance. You can deactivate the function or make sure that no payment details are entered in order to avoid accidental purchases.

    Creative media learning in the family

    Children and adults often use media differently and discover other exciting aspects of it. A joint media project offers the opportunity to share these perspectives and learn from each other. Sometimes children even show their parents how something works. And it becomes clear: media is more than just watching videos or listening to music!

    Make media yourself

    Instead of just consuming media, you can get creative with your family. Smartphones and tablets, which can be found in many households, have a camera, microphone and simple apps that you can use to quickly implement your own projects. By trying them out together, you and your child will learn how the devices work. At the same time, your child will experience how media is created and that this requires ideas, planning and a little patience. Even kindergarten children can create simple animated films or photo stories and discover their own strengths in the process.

    With our do-it-yourself media series, we offer you ideas for media projects at home. The aim is to promote creativity and actively experience digital media together – for example with radio plays, explanatory videos, virtual reality or making projects.

    Using media to combat boredom

    The website kinder.jff.de of the JFF – Institute for Media Education offers child-friendly instructions for creative media projects in the family. You can go on a photo safari with your smartphone or tablet, create a QR code rally, develop a children’s cookbook and much more. Short video instructions make it easy to get started straight away and show step by step how you can actively use apps and devices at home with your child aged three and over.

    Tinkering together

    In the TüftelLab you will find practical ideas for getting creative with your child at home – from making, coding and robotics to artificial intelligence (AI), video and animation. For children of primary school age and above, there are projects where you can try out, build and design together step by step. The TüftelLab provides a wide range of materials, instructions and digital learning content to make it easier to get started and awaken a desire to tinker.

    Active media design with the Medienbox NRW

    The NRW family portal shows what opportunities media offer for the further development of skills. Use the site as a box of ideas to develop small media projects with your child. Choose a topic together and immerse yourself in media production. You can find detailed instructions in the NRW media box: there are self-learning offers and online courses on audio, video and AI.

    Even more ideas to try out

    On Elternguide.online you will find even more ideas on how you can actively use media at home with your child. Take a look – we hope you and your child enjoy trying them out!

    Draw Your Game Infinite – design your own jump ‘n’ run games

    Develop your own video game – with just a pen, paper and smartphone? That’s exactly what Draw Your Game Infinite makes possible. The app combines creative drawing with digital fun and teaches children the basics of game design.

    In brief

    • Develop your own Jump ‘n’ Run levels
    • Age rating: USK from 0 years(Google Play Store)
    • Notes on use: content for different age groups, in-app purchases
    • Educational age recommendation: from 6 years(NRW game guide)
    • Free with advertising and in-app purchases
    • For smartphone and tablet (iOS and Android), PC with webcam

    Draw your own jump-and-run game

    With the Draw Your Game Infinite app, users can design their own platform game levels and try out the levels of other users. And this is how it works:

    • Your child uses four colors to draw a play level consisting of play areas, obstacles and interactive elements on a white sheet of paper. The colors have specific functions:
      • Black stands for fixed elements
      • Blue for moving elementsGreen for jumping elements
      • Red for opponents or dangerous objects.
    • Your child takes a photo of this drawing with their smartphone or tablet. The app then turns the photo into a playable level.
    • Using various tools, your child can customize the elements, add a background and design the level creatively.
    • When your child is happy, they can save the level and play.

    In the free basic version, users can create two levels per day without registering, use the basic design elements and try out and rate numerous platform game levels created by other players. A subscription offers access to a wide range of level creation functions, users can publish the levels they have created online and follow other players.

    What fascinates children and young people about it?

    Children and young people enjoy discovering new things and implementing their own ideas. In Draw Your Game Infinite, they not only play, but also design their own levels and become game developers themselves. What is particularly exciting is that a drawing on paper becomes a real game – giving them an understanding of how games are constructed. Trying things out and failing is also part of the process: If a level doesn’t work as planned, it can easily be adapted. For older children, sharing their own levels in the community can be interesting, as it brings recognition and exchange.

    What can be problematic about the app?

    As with many game apps, there are a few things to bear in mind with Draw Your Game Infinite:

    • Subscription model: With the so-called “Infinite Pass”, the app offers a paid monthly subscription that unlocks additional functions and creative tools. This allows users to design more elements, expand their character and share their own levels with others. The subscription costs a fixed amount each month and is automatically renewed
    • In-game purchases: The app contains an in-game store with two virtual currencies. These can be used to unlock additional worlds, additional save states or special items. Players can either unlock the Gold Coins currency, purchase it via the Infinite Pass or buy it directly with real money.
    • Data protection: Personal data is processed when a profile is created. When sharing your own levels, user information can become visible to others.
    • Advertising: The free version displays advertising and encourages users to take out a subscription. Both can be clicked away or bypassed.
    • Community function: Under the “Post” function, there are several communication channels from the app, e.g. a button leads to the Discord profile of the provider Zero-One.

    What does the provider think?

    The terms of use are available in English and French on the website of the French provider Zero-One. It states that users must be of legal age or require the consent of a parent or guardian to use the app. The provider also points out that some functions require an internet connection and that personal data is processed during registration. Users can contact the provider via a support email address.

    What should parents pay attention to?

    • Start together: Set up the app to save data, e.g. by checking the app permissions. Try out the app together with your child and support them as they take their first steps. Help your child to recognize and deal with advertising.
    • costs keep an eye on: While the basic version of Draw Your Game Infinite is free to play, the Infinite Pass or the use of the in-game currency can increase the fun of the game but also incur costs. Check the settings for in-app purchases on your device and deactivate them if necessary or secure them with a password.
    • About privacy talk: If your child wants to create a profile, talk to your child about what content they are allowed to share and what personal information should not be published.
    • Media rules agree: Creative apps are valuable, but there is also a lot to play with in the app and your child can easily lose track of time. Make binding agreements together, for example on screen time.

    Use the app as an opportunity to delve into the world of game development, programming and more with your child. It might even lead to a creative family project of your own!

    Making media yourself: 360° media and virtual reality

    Anyone who thinks that 360° photography or virtual reality (VR) is only possible with expensive technology is wrong. We will show you how you and your child can have your first VR experiences easily and inexpensively and introduce you to suitable digital platforms and applications.

    Immerse yourself in 360° photos

    It doesn’t have to be expensive VR glasses. For many purposes, a smartphone or tablet is enough. Google ‘s applications are particularly practical for trying out for the first time. Is there a place your child has always wanted to travel to? Search for it together on Google Maps, e.g. Niagara Falls. Go to “Photos” and select the “Street View & 360° photos” category. You can now view the location from all sides by swiping your finger to the right and left, up and down on the photo.

    Making VR glasses

    To really immerse yourself in virtual worlds, VR goggles would be great. They can be made easily and for little money from a pizza box, for example. These glasses are called a cardboard. And crafting and painting such your very own VR glasses is fun too! You can find out exactly how this works in these instructions from mein-guckkasten. You can also order the optical lenses you need for the VR glasses for a few euros on this page.

    Immerse yourself in virtual worlds

    The free app Google Cardboard guides you step by step through setting up the VR glasses and shows the first short VR examples that are ideal for trying out. Start the app together with your child, place the smartphone in the goggles you have made and go on a journey of discovery!

    Video platforms like YouTube offer a large number of 360° videos. With Cardboard glasses and the YouTube app, you can travel into space with your child or dive with sharks in the Caribbean ocean with just a few clicks. Search for “360 video” or “360-degree video VR glasses”, for example.

    Further content such as VR videos and VR games can be found in many apps in the Google Play Store or Apple App Store, for example using search terms such as “Cardboard VR”, “360 VR” or “VR Games”.

    Select content carefully

    There is a lot of content and games for VR goggles – but not all of them are suitable for every age suitable for all ages. For example, you can also find first-person shooter games in the app stores and 360° videos of natural disasters on YouTube. Weigh which apps and games are beneficial, but which may scare your child. If your child is younger or still inexperienced, only use such apps together. This way, you can intervene in good time if necessary.

    Practicing using the VR glasses

    It takes a moment to get used to looking through the VR glasses, as the brain first has to superimpose the two images that a smartphone displays in VR mode. Sometimes it helps to move the smartphone in the glasses slightly to the left or right so that it fits. Some people also get “seasick” when they put on VR glasses. This is what you should look for in your child. For starters, it is best to choose such content that does not contain movements and fluctuations. For other content, it can help to move along with the image or video.

    Precisely because the virtual environment can feel so real with VR glasses, the addictive potential is greater for children than for adults. In general, immersion in virtual worlds with VR glasses is only recommended for children aged 10 and over. Accompany your child’s VR experiences and limit their time. Start with short units and slowly approach the technology together. Start by looking at photos before trying out videos or games.

    Design your own 3D and VR worlds

    You don’t have to limit yourself to ready-made VR experiences, you can also create your own content! Delightex Edu, for example, is a learning platform on which children and young people can create virtual 3D and VR worlds – directly in the browser and without any programming knowledge. For example, they can build digital exhibitions, learning spaces or interactive stories. This is a fun way for your child to learn how virtual environments work. Your child can build the virtual worlds visually by placing objects using drag-and-drop and assembling functions using simple building block editors (visual coding). The tool can be used via a browser or as an app (Android, iOS, Microsoft). The basic version is free of charge. Delightex Edu is available in different levels of difficulty and is suitable for children from around 3rd grade. Instructions are provided by TüftelLaB.

    Parent check-in: How can I motivate my child to be offline sometimes?

    The smartphone is at the ready, the console is running hot, videos or games don’t stop – many parents want more offline time for their child. This is not about banning or denigrating media. Digital media is a natural part of growing up today. A good balance between online and offline time in everyday life is crucial.

    Why offline time is important

    Children and young people need regular breaks without screens. Offline time allows for exercise, creative play, relaxation and real encounters with others. This strengthens imagination, concentration and independence and helps to reduce stress, even if children don’t always realize it themselves.

    The older children get, the more important media use becomes for friendships and belonging. For young people in particular, the worry of missing out plays a major role. For some, media is even the most important way to stay in touch with friends or a community, for example when like-minded people don’t live in the immediate vicinity. It is then often difficult to switch off because chats, games or videos are socially important. This is where an open discussion about alternatives can help.

    If media is available at all times, many children do not stop independently. This is why children need guidance and support, e.g. through fixed offline times or media-free places such as the dinner table and before bedtime. It is important not to use media time as a reward or punishment, as this can further increase its importance.

    Motivation instead of a ban

    Strict prohibitions often lead to arguments or secret use. It is more effective to involve children and find solutions together.

    • Take interests seriously: Ask, “What do you enjoy offline?” Not every child runs around outside, reading, crafting, listening to music, building or role-playing games are just as important.
    • Let them co-decide: Agree rules together. Prompts such as “What do you particularly like online?” or “When is the screen good – and when is it not?” open doors. Those who have a say feel respected.
    • Take small steps: Start with short, realistic times.

    Making offline time attractive

    Offline time works better when it feels good:

    • Being active together: A board game evening, cooking a favorite recipe together or a walk with a treasure hunt often have a stronger effect than rules alone.
    • Provide materials and space: Keep books, craft materials, balls or audio games to hand. Boredom is allowed and often gives rise to creative ideas.

    Using technology as a helper

    Technical settings can support without controlling. Set up screen time limits or break timers (e.g. in YouTube Kids) together. This makes the transition to offline playful and transparent.

    Being a role model as a family

    Children closely observe how adults use media. Consciously put the smartphone away and share: “I’m taking a cell phone break now!” Commonrules such as “no cell phones at mealtimes” apply to everyone and are the most convincing.

    When things get difficult

    Irritability or frustration when switching off is normal. Take feelings seriously: “What are you missing right now?” or “What is difficult without a screen?”. If conflicts persist or hobbies fade, take a closer look and get support (e.g. counseling).

    Popular games: Roblox

    Build your own worlds from building blocks, slip into imaginative roles and complete exciting missions – the online gaming platform Robloxer is very popular with young people. Roblox combines elements of gaming, social media and creative design. As it contains both chat functions and problematic content and some people earn money with their games, an age rating of 16 and above has been in place since January 2025.

    In brief

    • Age rating: USK from 16 years // Reason: Depictions of violence, content for different age groups, increased purchase incentives
    • Notes on use: chats, in-game purchases (+ random objects)
    • Educational age recommendation: from 16 years(NRW game guide)
    • Users can create their own games, use the games of others and interact with each other
    • is available for Windows, macOS, Xbox One, Meta Quest, PlayStation 4 and PlayStation 5 as well as an app for the Android and iOS mobile operating systems.
    • mostly free of charge

    What is Roblox?

    Roblox is an online gaming platform and game development system that allows users to create their own games and play the games of others. The two words Robots and Blocks together make up the name of the Roblox gaming platform. Here you can create and play virtual worlds in Lego style, which is particularly popular with young people. Roblox is a mixture of game world and social network and is reminiscent of Minecraft.

    Roblox is available on many different devices and as an app. Playing with a virtual reality headset is also supported. This cross-platform availability ensures that players can easily play together on different devices.

    After registering on roblox.com, players receive a pre-made game character (avatar) that they can customize as they wish. Standard clothing or other cosmetic features, such as a first hairstyle, are free of charge. Some extra accessories cost money in the form of their own currency Robux. Functions such as creating and playing games are available free of charge.

    What fascinates children and young people about it?

    Many young people love the game because they can easily develop their own games. Registered users can use the “Roblox Studio” building tool to create their own games and share them with others. Simple structures as well as complex worlds of experience can be created. In the Roblox community, young people can let off steam creatively and communicate with each other.

    Roblox is particularly popular with young game developers, as they can create and publish their own games there. If a game is played frequently by other users and money is invested, there is a chance that the developers – your child, for example – will also earn a share.

    Even young people who don’t want to get into game development themselves are fascinated by the countless games on offer.

    What is problematic about the offer?

    In January 2025, the Entertainment Software Self-Regulation Body(USK) raised the age rating for Roblox from 12 to 16 years. There were several key reasons for this decision:

    • Violence and problematic content: Some user-created games on the platform contain scenes that depict extreme violence and are unsuitable for younger players.
    • Content for different age groups: Roblox is a platform with very different content – comparable to YouTube or Twitch. Accordingly, the range extends from games suitable for children to titles that are not age-appropriate for younger children.
    • Increased purchase incentives: Roblox offers numerous in-game purchases, which can be a strong incentive to spend money, especially for children and young people.

    In addition, the platform allows users to communicate via text and voice chats. There are therefore risks such as cyberbullying, cybergrooming and hate speech. Furthermore, some games contain elements that are similar to gambling, such as the purchase of random virtual items(loot boxes).

    In addition, the USK criticized the lack of effective precautionary measures on the part of platform operators, such as insufficiently secured children’s accounts and the lack of age labels in accordance with German standards. Due to these aspects, the USK age rating was adjusted to ensure the protection of minors and provide parents with better guidance.

    In addition, Roblox is repeatedly accused of not sufficiently moderating both the content and communication between users and of not taking consistent enough action against violations of the community guidelines. For example, children and young people can come across discriminatory and extremist content in the games.

    What the provider says

    The provider Roblox Corporation emphasizes on its platform that it takes security and data protection very seriously. There is a reporting system for inappropriate chat messages and a chat filter. After registration, an account is automatically created in “data protection mode” for users under the age of 13. Younger players will then not have access to the social media functions, for example. Some games are also only released from a certain age. Moderators check whether uploaded image and video material meets the requirements for youth-friendly content. Inappropriate content is actively filtered and deleted.

    Roblox introduced several new features in early 2026 to make communication safer for young players. One of these is age verification: users can confirm their age either with an ID or via a voluntary, AI-supported age assessment using a video selfie. Certain communication functions are only activated after this classification. Roblox divides accounts into age groups so that children and young people can interact with their peers as much as possible: Under 9, 9 – 12, 13 – 15, 16 – 17, 18 – 20 and over 21. Content, chats and functions are then assigned according to age. Many interaction options remain restricted in order to limit contact between adults and minors and reduce communication risks. The AI-supported age verification on Roblox is handled by the company Persona. Roblox states that user data is deleted after 30 days. Incorrect estimates can be corrected retrospectively via parental supervision or ID verification. Roblox provides information about age verification on its website.

    For older teenagers, there is also the concept of “trusted connections“. This allows 13 to 17-year-olds to mark certain contacts as trustworthy. They can chat with these contacts with almost no restrictions. However, contacts across age boundaries – especially between young people and adults – are still subject to strict rules. Children under the age of 13 cannot create “trusted connections”. More information can be found on the Roblox website.

    Roblox offers various safety features that allow you to keep a better eye on your child’s play, e.g. screen time, chats or purchases. Parental control has been expanded in 2026. Parents can now see,

    • who your child is connected to via “Familiar Connections”
    • how long it plays
    • which experiences it uses and
    • what money is spent on.

    Roblox can also issue warnings in the event of unusually high expenditure. These functions supplement the existing parental control settings and are intended to create more transparency. Parents can find out more about parental controls and parental controls on the Roblox website.

    What parents should bear in mind

    Please note that Roblox is now labeled USK 16. In principle, the state does not use age ratings to dictate what media content parents can allow their children to watch at home, but rather as a guide. Nevertheless, you should make sure that you only provide your child with games that are suitable and approved for their age. You can find out more about upgrading in this parent check-in article.

    Would you like to make Roblox accessible to your child?

    • Register and create a profile together with your child and discover the Roblox world of games together.
    • In any case, create a parent account and link it to your child’s account. Also take a look at the in-game purchases you have made.
    • Set the account so that your child is shown games that are as age-appropriate as possible. To do this, enter the actual age of your child – regardless of the age estimate – via the parental supervision.
    • Pay attention to how much time your child spends playing games and set clear rules together for the use of games in the family.
    • Talk to your child about their play experiences. Let them show you what your child plays. Ask them why they like certain games and who they play with.
    • Despite the limitation of contacts with older users, Roblox is not free of security risks. Advise your child not to disclose any private data via the platform. Educate your child about communication risks online and encourage them to block and report suspicious or unpleasant contacts.

    You can also find all the important steps for parental controls at Roblox on medien-kindersicher.de.

    Watch out: Legal information on apps, messengers and social media

    Instagram, WhatsApp, YouTube or TikTok – the internet is not a legal vacuum. Anyone who uses social networks or messengers should know the basic rules. This applies to adults as well as children and young people. As a parent, you can help your child to use photos, videos, texts and personal data responsibly. And also set a good example yourself.

    Data protection – my own data

    From the very first steps online, it is important to introduce children to Instagram and how to handle personal data. Vivid comparisons help: Does your child not want personal details or secrets to be shared in class? The same applies online.

    Advise your child to check whether the information is really necessary before sharing it. This includes name, telephone number, address, date of birth, photos, videos, messenger IDs, location data or passwords. Personal data of others may also only be shared with their consent.

    Also take a look at app permissions together. Not every app needs access to location, contacts, microphone or camera. Check the settings when you first start the device and regularly after updates.

    Parents should also reflect on their own online behavior. Sharing children’s photos or information (“sharenting”) can have long-term consequences, for example through AI-generated deepfakes. Children have a right to privacy, even from their parents.

    Copyright – the rights of others

    On platforms such as YouTube, TikTok or Instagram, there is a lot of content that has been uploaded but not created by the user. This includes music, films, series, texts, images, graphics and computer games. These works are protected by copyright and may only be shared publicly with the consent of the copyright holder.

    It becomes problematic, for example, if a dance video with a protected music title is uploaded or a picture of a well-known sportswoman is used as a profile picture. Screenshots, memes or short video clips can also be relevant under copyright law. Infringements can result in fines of up to 500,000 euros or account suspensions.

    There is content with free licenses, for example under Creative Commons(CC) licenses, which may be used and shared depending on the license. The name, license link and changes must be specified. In addition, photos and videos are now often edited with filters or AI tools. Rights and personal rights remain intact; an image does not automatically become “free to use” just because it has been technically modified.

    Right to own image

    The right to one’s own image is part of personal rights and applies to all people, including children. Photos or videos may only be published or passed on if the person depicted has given their consent. In the case of underage children, the parents generally decide. However, as they get older, children should be involved in an age-appropriate manner and be able to participate in decision-making. This applies to public posts as well as messenger messages.

    This is often underestimated, especially in class or group chats. Screenshots or forwarding without consent are legally problematic, even if they are only shared with friends. As children get older, they should decide for themselves what content to share. Agree clear rules with family and friends and check the privacy settings of the apps. Messengers are not a legal vacuum.

    Responsibility remains in everyday family life

    In recent years, platforms have been more heavily regulated, for example by the Digital Services Act (DSA, fully implemented since 2024) or the General Data Protection Regulation (GDPR). Providers must take risks for minors into account: no personalized advertising, age-appropriate algorithms, rapid reporting of harmful content and uniform complaints procedures.

    Nevertheless, responsibility remains in everyday family life. Instagram, privacy settings and a conscious approach to content cannot be completely outsourced to platforms. Many conflicts do not arise from bad intentions, but from ignorance, peer pressure or insecurity.

    Making media yourself: Animated films and stop motion

    Many children are enthusiastic about cartoons. The great thing is: it doesn’t take much to make your own at home! Smartphone or tablet, construction paper and pens – and the children’s room becomes a movie studio.

    Many animated films are based on the stop-motion technique. Similar to flip-books, many individual images, which only differ in detail, are shown in quick succession. This sets the images in motion. The opening and closing credits of “The Sandman” and the stories of “Shaun the Sheep”, for example, are produced using this technique.

    Does your child like to draw or do handicrafts – or does he or she prefer to play with Duplo and Lego? Such things can also be used wonderfully for the production of your own first movie. Then you’re ready to go! Let’s go!

    Plot of the movie

    Every movie needs a good story with a suspenseful arc. Come up with a short plot together with your child. The story should be simple and quick to tell and have a manageable number of characters. Write down the story so that you can keep track of it later when shooting.

    Animation apps

    You can use a smartphone or tablet with a suitable app for filming. We recommend Stop Motion Studio (Android and iOS; basic version free of charge), InShot (Android and iOS, basic version free of charge) or iStop Motion (iOS; free of charge). The app can be used to take the photos one after the other and automatically create the movie.

    Types of animated film

    You can create animated films in different ways:

    • For the layering trick, draw the figures on paper, cut them out and move them step by step. To ensure that the movement looks fluid later, you should have several pictures of the figures, each of which differs only slightly. You can also use everyday objects such as buttons, paper clips or hair clips in the laying trick. The motifs are placed on a table or the floor and photographed from above. Suitable backgrounds can be created on paper or cardboard.
    • Puppets or other figures such as cuddly toys, Lego or Playmobil figures are used for the puppet trick. It is important that the figures remain standing by themselves after being moved so that no hands are visible in the picture. You can also move the figures with a nylon thread, similar to puppet theater.
    • The plasticine trick works in a similar way to the puppet trick, except that the figures are made of plasticine or other moldable material. This allows movements and even facial expressions to be altered particularly finely.
    • In pixilation, people stand in front of the camera and are also photographed in stop-motion. This creates tricks in which actions appear “impossible”, such as when a person appears to be flying on a broom: For this, every jump is photographed exactly when the feet are in the air. A simple walk is created by taking each small movement as a single image and playing it back one after the other.

    You can find more ideas and instructions for different types of animated films in this article from Filmothek NRW.

    Filming location

    Prepare the filming location well. An animation box , for example, is practical. You can find building instructions at jff.de/kinder. Laying animation is filmed from above, which requires a suitable background – for example, a painted flower meadow. For puppet and clay animation films, filming tends to be done at an angle from above or from the side. Small backdrops made of paper and objects or existing play worlds such as a doll’s house help here. Use a tripod or tablet holder to keep the device stable. Alternatively, you can also use books and other objects to create a stable fixture. It is important that the camera has enough distance so that everything fits into the picture and the figures can be moved easily. Also make sure that the light is even and does not change during filming.

    …and action!

    A little patience is required when shooting a film, as many photos are needed for a short animated film. The rule of thumb is about eight pictures per second of film. Only change one small thing between the photos. For example, if a Lego figure is waving, move the arm a little further up from picture to picture. You can also make other figures or objects move at the same time.

    It works best in a team: one family member takes the photos, another moves the figures. One person keeps an overview: they announce what happens next and make sure that everything is correct. Check the photos regularly directly on the display. And feel free to swap roles from time to time!

    Editing and sound

    Post-production follows the film shoot. Here you can add titles, texts, sounds, music and effects in the app and bring the movie to life. You can find tips on using royalty-free music here at kindersache.de. You can also delete or move images and adjust the display duration of individual images. If you want the characters to speak, you can record the dialog afterwards with distributed roles.

    Roll the movie!

    What’s a movie without a premiere? You can also celebrate this with your children – with soda and popcorn in a darkened room. Maybe grandma and grandpa or the neighbor’s kids will be invited. In addition, a publication on a children’s platform such as JUKI on Kindersache is conceivable, but the

    And now: have fun trying it out!

    Tellimero – the talking pen

    Listen to books, play games with sound, create your own recordings. There are now various audio pens that can do this – from TipToi to TING and BOOKii to Anybook. It is impossible to imagine many children’s rooms without these pens. The Tellimero is a particularly open-ended product.

    In brief

    • Audio pen with recording and playback function
    • Suitable from 4 years
    • Works with sound stickers, not with fixed books
    • Cost: from € 69.95

    What can the Tellimero do?

    Tellimero is published by Pädagogik-Verlag Betzold, a traditional provider of educational and learning materials. The idea behind the pen is to create a flexible tool that is not tied to specific books or products.

    Instead, the pen works with stickers: the pack contains a whole stack of different sticker sheets with colorful dots, animals, instruments and symbols. Some motif stickers already contain noises, such as animal sounds, melodies or other sounds. The 200 or so single-colored dots can be played with as desired.

    The stickers are not intended for decorating, but instead make the pen “talk”. If you touch a sticker in recording mode, sound can be recorded – up to five minutes per sticker. This sound is played back in playback mode. This allows you to record books, add sound to objects or record tasks acoustically.

    The pen itself is clearly laid out and has three buttons: on/off, record and playback. If you use several Tellimero pens, existing recordings can be copied to other pens via a PC. Finished audio files can also be loaded onto the Tellimero.

    What fascinates children about it?

    The Tellimero is doubly exciting for children: they can listen and be creative at the same time. If adults prepare materials – such as reading a book, discussing an Advent calendar or recording simple recipe or craft instructions – children can listen independently. They enjoy the audio surprise, perhaps hearing their favorite book in grandma’s voice or even in several languages. Instructions, daily tasks or routines can also be recorded and even young children can do them more independently.

    At the same time, children can get creative themselves: record their own stories, set riddles to music or use the pen for learning. The operation of the three buttons is so intuitive and simple that the pen really can be used without any problems from the age of 4.

    What can be problematic about the offer?

    The great creative freedom also brings challenges. Children can’t just be given a pen and a book and be kept busy – preparatory work is required. Stickers have to be distributed, recordings made and content prepared.

    If you want to use Tellimero for language learning, for example, you can’t use ready-made products, but have to record books or materials yourself.

    As the stickers can be replayed, there is also a risk that children will overwrite stickers that have already been discussed. To avoid this, the so-called “teacher mode” should be used when recording.

    As with all audio pens, parents are the “human recharging service”. An empty battery at the crucial moment is one of the most common points of frustration.

    What does the provider think?

    According to the publisher, the Tellimero is primarily intended as an educational tool. It is often used in nurseries and schools, for example for language development, station learning or orientation aids. Teachers can, for example, add suitable audio content to a phonics table, a globe or station training. The pen has received several awards for this, including the Comenius EduMedia seal and the Worlddidac Award.

    Tellimero is also suitable for private use, whether for creative “fun uses” or for learning and everyday tasks. However, parents should be aware that there are no ready-made materials and the content must be designed entirely by themselves.

    What should parents pay attention to?

    Tellimero is a good alternative for families who not only want to listen, but also get creative themselves. Young and old can work together to develop funny, helpful or educational content for the stickers – and they can do it again and again.

    Parent check-in: How can I critically introduce my child to AI without overwhelming them?

    Children and young people encounter AI in many places today: Chatbots answer questions for homework, voice assistants help in everyday life, creative apps generate images, music or short stories. This can be exciting, inspiring and confusing at the same time. Many parents therefore ask themselves: How do I guide my child so that they use AI curiously, safely and critically without being overwhelmed? Don’t worry: you don’t have to be an AI expert to accompany your child safely.

    Learning to understand AI

    Artificial intelligence is often surprisingly clever. It responds quickly, friendly and sometimes more convincingly than adults. However, children should understand: AI does not “know” anything. It merely calculates which answers are likely to seem correct. And that is precisely why it can make mistakes, adopt prejudices or invent content.

    Many AI applications also save the data entered. Depending on the tool, more or less information can be collected. Children should therefore learn early on to handle personal information with care. It should also be clear that AI is no substitute for personal advice, teachers or parents.

    What parents should know

    • AI does not replace knowledge: Answers are statistical predictions, not verified facts. If children simply copy answers from chatbots, they don’t have the chance to really understand a topic.
    • AI can be confusing: Younger children in particular find it difficult to distinguish between what is real and what is “invented” by AI. And it’s not always easy to tell whether an answer is coming from an AI or a human.
    • Hardly Protection of minorsMany tools are not specially developed for children. Age filters, moderation for sensitive topics and clear data protection notices are often missing.
    • Pressure to compare: Children often want perfect results and compare themselves with AI outputs, which can create pressure.

    How parents can accompany

    The younger children are, the more guidance they need when dealing with AI. For primary school children in particular, it is important to try things out together, ask questions and scrutinize results.

    • Try it out together: Try out AI applications together, for example for stories, images or small research projects. Let your child tell you: What surprises, irritates or is fun? Explain that AI works differently in games, apps and chatbots. In games, it controls characters or opponents, in chatbots it answers questions. In this way, children learn not to rely solely on a result. Small experiments, such as comparing AI results with your own research, also promote media skills, critical thinking and curiosity.
    • Practice critical questioning: Ask, “Can this be true?”, “How could you check if the answer is correct?” or “Is there another source that says something similar or different?” This teaches your child not to accept AI results without checking them.
    • rules define rules: Define together how AI is used, for example, only together, only for certain tasks or for creative projects.
    • Explain data protection clearly: Make it clear: “What you enter will be saved. That’s why we don’t share personal information such as names, photos or school routes.”
    • AI as a tool, not a solution: Encourage your child to develop their own ideas. AI can inspire, but does not replace your own thinking and creative work.
    • Take feelings seriously: Discuss frustration or comparisons with AI results. AI is not “smarter” or “better” than your child. It provides suggestions, not perfect solutions.

    Can’t find an answer to your question? Ask your personal questions about your child’s media use directly and conveniently using the messenger service via WhatsApp or Threema. You can find more information here.

    Media tips around Christmas

    The smell of cookies, shopping stress, shining children’s eyes: the holidays are approaching and digital devices and games are on the wish lists of many children and young people. What should parents consider before and after giving a gift? Between the years and during the vacations, there is also time for shared family media experiences. How can this be designed in a safe, age-appropriate and even creative way? In this article, we give you an overview of offers from the Elternguide.online partner network.

    Using media to combat boredom

    The Christmas vacations can be long, especially when the weather outside doesn’t really invite you to play. If you have devices such as smartphones, tablets, cameras or a laptop at home – how about you and your child just get started? You can take photos or film together, try out new creative apps and actively organize media time. It’s great fun and your child will also learn something about media skills along the way.

    On the website kinder.jff.de there are suggestions for simple media projects that children aged 3 and over can do at home with the support of you as parents. This is helped by child-friendly video instructions in which the implementation of the media projects is shown step by step. How about a photo memory with Christmas tree decorations or an audio story about Christmas traditions?

    knipsclub offers a safe environment for young photo fans between the ages of 8 and 12 to try out their skills in a closed and pedagogically supervised photo community and exchange photos with each other. On the website you will find creative photo tips, for example on painting with light. A real eye-catcher, especially on New Year’s Eve!

    (Media) challenges in the family

    You are probably familiar with challenges from social media, e.g. dance challenges on TikTok. Children and young people love to take on challenges. Challenges don’t necessarily only have to take place on the Internet, you can also play them at home with your family! Why not try out the top photo challenge, the clip challenge or the re-enactment challenge? We have made a few suggestions in our parents’ guide article. You can find more Advent challenges on the website of the JFF project webhelm.de.

    Finding child-friendly answers to questions about Christmas

    Children have many questions and learn early on that their questions will be answered on the Internet. How is Christmas celebrated in other countries? What craft tips and baking recipes are there for Christmas? The children’s search engine fragFINN offers children access to around 3,400 verified websites, including almost 400 children’s sites. Primary school children can gain their first Internet experience here in a protected surfing room and learn how to use search engines and search results. In the fragFINN Advent calendar, children can open a little door every day, behind which are links to other children’s sites with a wide range of information and offers suitable for the winter season. You can find more playful learning pages in this parents’ guide article.

    Winter movie evenings

    Your child probably also likes watching videos and going to the movies. A TV evening together can be a really nice family experience. Pay attention to the FSK age rating to protect your child from unsuitable content. But be careful: FSK ratings are not educational recommendations. If you are looking for suitable films, series or YouTube clips for your child, take a look at FLIMMO. The educational ratings and descriptions will help you make the right choice. Under the special “Highlights in Advent” you will find winter movie tips from the Grüffelokind to the Grinch to the Polar Express. In this article, FLIMMO explains what you need to bear in mind when adding media to your wish list. You can find everything you need to know about the protection of minors at the movies in this parents’ guide article.

    A smartphone under the Christmas tree – a good idea?

    Parents must decide individually when their child is ready for their first smartphone, depending on their level of development and experience. After all, a smartphone theoretically opens up the whole world of the Internet to your child, with all its opportunities and risks. klicksafe offers comprehensive information for parents. Use the smartphone readiness checklist to check whether a smartphone is ready to go under the Christmas tree. Has the decision been positive? Then find out about the technical setting options and set up your smartphone to be childproof. You can find all information material from klicksafe in this topic special.

    Would you like to prepare your child for the first smartphone under the Christmas tree? Child-friendly information on the first smartphone is available in the children’s magazine Genial Digital from Deutsches Kinderhilfswerk. The fragFINN app gives your child a protected surfing space on their first smartphone and gives them access to quality, positive content.

    Are you considering buying a smartwatch as an alternative? Then take a look at this topic from klicksafe. Please note: technical protective measures are no substitute for family discussions and media rules. Stay in contact with your child and accompany them as they take their first steps with a smartwatch or smartphone.

    Using media safely – with the help of technical youth media protection

    In addition to discussions and media rules, technical youth media protection is an important component of media education. Use the screen time and digital wellbeing settings on smartphones to set time limits for the entire device or for different apps and to filter content. The parental control program JusProg offers a precise filtering option for websites and safe default settings for mobile devices and laptops. Google Family Link and YouTube Kids offer the opportunity to make media experiences safer for your child in the world of the internet giant Google. Social media apps such as Instagram and TikTok also offer safety features and parental guidance options. Streaming with the family can be a fun activity during the vacations. Almost all streaming services have certified offers for the protection of minors. Use your own child profiles and the parental control function with the PIN. Many of the youth protection programs have been approved by the expert commission of the Voluntary Self-Regulation of Multimedia Service Providers (FSM). You can find out more about technical solutions for the protection of minors in the media on the FSM website.

    Detailed instructions for all devices can be found on the website medien-kindersicher.de.

    Smart gift giving – tips for games under the Christmas tree

    Which games should I give my child for Christmas? Are games okay for preschoolers? In the family section of the USK website and via the USK brochures, you will find all the information you need on the USK’s age ratings, the additional information and how to deal with the subject of games in the family.

    The USK mark indicates the age at which a game does not cause any developmental impairments. The additional information such as “fantasy violence” or “pressure to act” gives parents a good indication of whether a game is suitable for their own child. Educational assessments of games can be found at the NRW games guide. Descriptions of popular games like Fortnite, Minecraft or Roblox are available on Elternguide.online. The USK lexicon explains the most important terms, devices and genres.

    Would you like to make your child happy with a game for Christmas? Find out about the distribution channels for games and technical precautionary measures. Various settings for the protection of minors can be made on consoles as well as in game stores and the games themselves. Play together with your child and ask them interesting questions about their favorite games.

    The team at Elternguide.online wishes you and your family a wonderful Christmas season and lots of fun using media safely and creatively!

    TikTok – the hot short video app

    Whether dance trends, comedy or small everyday moments – TikTok inspires young people worldwide. The platform invites them to get creative, try out new things and get in touch with others. For many young people, it has long been more than just entertainment – it is part of their everyday lives.

    In brief

    • Free social media app
    • One of the most popular apps among teenagers worldwide
    • Age rating: USK from 12 years(Google Play Store)
    • Notes on use: chats, location sharing and in-app purchases
    • According to the provider, from 13 years with parental consent; from 16 years for direct messages, duets and stitches
    • “For you” feed with algorithmically recommended videos and “Follow me” feed with subscribed profiles
    • Special safety features for minors

    What is TikTok?

    TikTok combines social media and video app. Users choose from a library of well-known songs, audio or film quotes, film playback or create their own clips. The videos usually only last a few seconds to minutes, but clips of up to ten minutes are now also possible. Some videos trigger hype, are imitated or continued as challenges.

    Public videos can be viewed via the browser, an account is required for your own uploads. TikTok offers many additional functions: Duets (filming together), stitches (sharing clips from others), live streams and the TikTok Shop. Companies and influencers also use the platform for advertising.

    What excites children and young people about it?

    Young people appreciate TikTok for fun, sharing and self-presentation. The app is low-threshold: with effects, a music library and simple editing options, you can quickly create your own videos. Unlike Instagram or YouTube, it is less about perfection and more about creativity and everyday life. The videos appear authentic and TikTokers are often perceived as approachable role models.

    TikTok motivates young users to realize their own ideas: Dance moves, comedy, experiments, tutorials or role-playing games. Many learn how to plan content, develop small storyboards and combine music with visual effects.

    What can be problematic?

    • Age and registration: Registration from the age of 13 with parental consent. Age details are not checked, many younger people use the app.
    • Content: Danger from hate speech, disinformation, manipulative political content, conspiracy myths or fake videos.
    • CommunicationRisk of cyberbullying, cybergrooming or harassment, especially with own uploads without protection functions.
    • Comments and image function: Images can be posted in the comments. This function is already being used for sexualized content, age-baiting (pretending to be the wrong age) and manipulative reach tactics.
    • CopyrightsSong and movie excerpts may not be shared outside the app. TikTok receives usage rights to published videos. People in the video must give their prior consent.
    • Advertising and revenue: Ads often resemble normal videos. Users aged 18 and over can earn money through virtual gifts, livestreams, the “Creator Marketplace” or TikTok Shop.
    • Filter effects: The “teenage filter” conveys unrealistic ideals of beauty and can lead to unhealthy comparisons.
    • Challenges: Can be dangerous or promote problematic behaviors such as eating disorders.
    • Private messages and voice messages: Users can send direct messages (DMs) and voice messages (up to 60 seconds). Group chats allow up to nine images or videos. These functions expand communication, but pose risks such as harassment, sexualized content or manipulation.
    • Data protection: Some user data is processed outside the EU, for example in China or Ireland, which continues to attract criticism under data protection law.

    What does the provider say?

    TikTok is continuously developing its security functions:

    • Accompanied modeParents can control usage time, message reception and content filters.
    • Private Konten: Für 13- bis 15-Jährige automatisch privat; Kommentare eingeschränkt, Downloads deaktiviert.
    • Content filter: 13 to 17-year-olds are protected from adult content.
    • Direct messages: Minimum age 16 years; DMs and voice messages under 16 years deactivated.
    • Duets, stitches, livestreams: Not possible under the age of 16.
    • Comments: Filter, block and report functions available.
    • Feed control: Restart option for the “For you” feed to reset content.

    Despite these measures, the feed remains algorithm-controlled. Content can be filtered, e.g. videos from people with disabilities or those that are censored in individual countries. The app’s endless loops can also lead to heavy usage pressure.

    What should parents pay attention to?

    Clarify motivation: Ask your child why they want to use TikTok – entertainment, creativity or sharing? Explain that likes, followers and comments can influence self-perception.

    Step-by-step introduction: Start by exploring the app together via the browser, without an account. If you set it up together later, make sure you enter the year of birth correctly – this is the only way to ensure that the safety functions relevant to the protection of minors work. Check the settings step by step: privacy, comments, time limits.

    Use security functions: Enable accompanied mode, private accounts, restricted comments and content filters. Deactivate livestreams, duets and stitches under the age of 16. The step-by-step instructions on medien-kindersicher.de will help you to set up all the important settings correctly.

    Rules for private messagesDefine together who is allowed to send DMs or voice messages. Deactivate this function completely if required. Only allow group chats with known people.

    Protect your privacyExplain never to share personal data such as name, school or address. Show how faces can be covered with stickers or backgrounds. Point out possible biometric data collection through filters.

    Time management and balance: Agree fixed screen times, plan breaks and encourage activities outside the app. Actively accompany your child instead of just controlling them.

    Reflective approach to content: Discuss advertising, filters, influencers and trends. Show how content is reported or blocked. Use the restart function to critically scrutinize recommendations.

    Encourage communication: Encourage your child to report cyberbullying or harassment. Practise reporting and blocking together. Talk about respectful commenting and digital empathy. More information can be found in TikTok’s guide for parents (in cooperation with the FSM).

    Strengthen critical thinking: Explain how algorithms work, what opportunities there are to earn money and how content can have a manipulative effect. This teaches your child to examine information critically.

    Accompany instead of monitor: occasionally watch videos together, reflect on the rules and adjust them if necessary. Trust is the most important basis.

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